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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.11.27 13:21:00 -
[1]
Originally by: murder one Edited by: murder one on 27/11/2006 13:10:44
Originally by: Jin Steele do you not understand that they dont want you to snipe? and giving the mega a range bonus would go against the description of gallente, and its ship line in smaller classes. it is designed to be short range, high damage. if you want the range, fly caldari.
The mega doesn't even do short range well anymore. Everything was fine till the T2 ammo nerf. And wtf? Devs just want Caldari to snipe? Not anyone else?
Did you just say that the Devs are against anyone in the game being able to snipe besides Caldari? Did I just hear you right?
I think you did.
The "roles" of the different races have allways been. Caldari: Range. Gallente: Damage. Amarr: Tank. Minmatar: Versility.
That they don't all live up to these ideals, they are what they are supposed to work towards. Rokh just does what its supposed to. 
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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.11.27 13:48:00 -
[2]
Originally by: murder one
Originally by: Jaketh Ivanes
Originally by: murder one Edited by: murder one on 27/11/2006 13:10:44
Originally by: Jin Steele do you not understand that they dont want you to snipe? and giving the mega a range bonus would go against the description of gallente, and its ship line in smaller classes. it is designed to be short range, high damage. if you want the range, fly caldari.
The mega doesn't even do short range well anymore. Everything was fine till the T2 ammo nerf. And wtf? Devs just want Caldari to snipe? Not anyone else?
Did you just say that the Devs are against anyone in the game being able to snipe besides Caldari? Did I just hear you right?
I think you did.
The "roles" of the different races have allways been. Caldari: Range. Gallente: Damage. Amarr: Tank. Minmatar: Versility.
That they don't all live up to these ideals, they are what they are supposed to work towards. Rokh just does what its supposed to. 
I don't have an issue with the Rokh doing it's job. I do have an issue with no other races being able to compete with it.
But they do compete.. just not in the same category. Otherwise we would have racial roles like this. Caldari: Range Gallente: Range Amarr: Tank Minmatar: Tank
You want an edge that is different for each ship. Yes, Rokh excells at long range, but is not to good at short range, tank or versility. I wouldn't mind trying a Sniper Rokh agenst a Blaster Thron.. i bet the thron would win, because it's at its edge.
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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.11.27 13:58:00 -
[3]
Originally by: Aramendel
Originally by: Jaketh Ivanes But they do compete.. just not in the same category.
The problem is that range > everything in fleet battles. It's the joker - you cannot counter it exept by itself. The only, singular counter you can use vs a fleet of enemy rohks is having a greater rohk fleet yourself.
Well, since everone will have these fleets of Roks, I will just fit a heave kin/therm tank.. making the enemy very predictable is a bad thing.. for the enemy 
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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.11.27 14:05:00 -
[4]
Originally by: Aramendel
Originally by: Jaketh Ivanes Well, since everone will have these fleets of Roks, I will just fit a heave kin/therm tank.. making the enemy very predictable is a bad thing.. for the enemy 
And this will do you what good exactly if you cannot shoot back?
Give me time to get in range. Even tho I'll only tank 3 or 4 vollies, it will give the rest of my fleet time to get closer. And if each of "us" can take 3 or 4 vollies before we are forced to warp away, the Rokh fleet will soon pressed. Yes, they can move, but that will make them miss more.
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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.11.27 14:33:00 -
[5]
Originally by: murder one
Originally by: Jaketh Ivanes
Originally by: Aramendel
Originally by: Jaketh Ivanes Well, since everone will have these fleets of Roks, I will just fit a heave kin/therm tank.. making the enemy very predictable is a bad thing.. for the enemy 
And this will do you what good exactly if you cannot shoot back?
Give me time to get in range. Even tho I'll only tank 3 or 4 vollies, it will give the rest of my fleet time to get closer. And if each of "us" can take 3 or 4 vollies before we are forced to warp away, the Rokh fleet will soon pressed. Yes, they can move, but that will make them miss more.
LOL. You've never been in a fleet battle have you? You won't tank 3-4 volleys. You won't tank one volley. And no way will you close the 50km difference you will need to close with the enemy to do battle in time before you're dead.
I have been in fleet battles and I have survived 3 vollies from the enemy fleet. And got out with armor to spare. Granted, it would have been gone on the 4th volly, but still. And since we are on the personal experience, you clearly havn't tried sniping in Kali? 7 t2 fitted sniper boats of varius races (except minni) are not able to down a Deimos. Even tho we got several vollies in. A Myrmidion also go away and BS were just laughing.
Sniping will die in the near future to the power of a good tank. Thats my personal oppinion.
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